codersnotes

Biggle January 23rd, 2010

Biggle – The least-big OpenGL extension wrapper library

Biggle is a small extension wrapper library for OpenGL. It's designed to be much smaller than most of the other ones, so that you only pay for the the extensions you actually use. It'd probably work well for 64K intros and other such.

Usage:
#include "biggle.h"
Then:
biggleInit();
That's it! And just link against biggle.lib

It should support the full range of current GL extensions, as listed at the OpenGL registry. If you find any problems with it, let me know and I'll update it.

Edit: Due to having been inundated with a comment, here's the source code. Well, I say source, but seeing as it's all just generated stub functions, it is in fact just a Perl script. It probably won't run as-is on your machine straight off, due to hardcoded paths and such.

Version 1.01 now supports querying WGL extensions as well, because I love you all so much. (even you)

Written by Richard Mitton,

software engineer and travelling wizard.

Follow me on twitter: http://twitter.com/grumpygiant